#Arrows Feature Configuration # # Limits stuck arrows (arrows that have already hit a block or entity) per world and per chunk. # In-flight arrows are never removed. Named arrows, pickup-able player arrows and tridents # are protected from the normal limits and only removed above # maxNumberOfProtectedArrowsPerWorld (tridents last; 0 disables the hard cap). # Use the allow/deny lists to include or exclude specific arrow entity types. # Leave a list empty to disable it. #Sun Sep 13 01:12:30 MSK 2026 arrowsAllowList= arrowsDenyList= enabled=auto maxNumberOfArrowsPerChunk=32 maxNumberOfArrowsPerWorld=512 maxNumberOfProtectedArrowsPerWorld=2048 minOptimizationLoadLevel=auto