#GameRules Feature Configuration # # Controls which game rules are automatically adjusted under high server load. # Integer values define the min/max boundaries used during optimization. # Login/movement warmup timing is shared with the Simulation Distance feature # (movementThrottleLoginTicks / movementThrottleSpeedBlocksPerSecond in sim_distance.cfg). #Sun Sep 13 01:12:30 MSK 2026 blockExplodesEnabled=true elytraMovementCheckEnabled=true enabled=auto entityCrammingEnabled=true fireTickEnabled=true insomniaEnabled=true loginWarmupEnabled=true maxEntityCramming=24 minEntityCramming=8 minEntityCrammingMineColonies=16 minOptimizationLoadLevel=auto mobExplodesEnabled=true movementWarmupEnabled=true patrolSpawningEnabled=true raidsEnabled=true randomTickSpeed=3 randomTickSpeedEnabled=true tntExplodesEnabled=true traderSpawningEnabled=true vinesSpreadEnabled=true wardenSpawningEnabled=true