#Spawn Feature Configuration # # Controls natural mob spawning limits and datapack-driven spawn presets. # Per-entity-type limits are configured via JSON presets in: # - data//aptweaks/spawn_presets/*.json (datapack) # - config/adaptive_performance_tweaks/spawn_presets/*.json (server-local) # # Global limits below serve as fallback when no preset defines a value. # Default values are tuned for ~4 players. Scale per-player and per-world limits # proportionally for larger servers. #Sun Sep 13 01:12:31 MSK 2026 enabled=auto entityChunkCleanupEnabled=true entityChunkCleanupIntervalTicks=2400 entityChunkCleanupPerTypeLimit=64 friendlyChunkSpawnRate=9 minOptimizationLoadLevel=auto naturalSpawnLimitationEnabled=true naturalSpawnNightMonsterBonus=0.15 naturalSpawnNightPassivePenalty=0.1 naturalSpawnPassRateHigh=0.65 naturalSpawnPassRateLow=0.85 naturalSpawnPassRateMedium=0.75 naturalSpawnPassRateNormal=0.8 naturalSpawnPassRateVeryHigh=0.55 naturalSpawnPassRateVeryLow=0.9 naturalSpawnPrioritizeByTimeOfDay=true presetReloadOnDatapackReload=true spawnAggressiveMode=false spawnEggBypassLimitations=true spawnLimitationEnabled=true spawnLimitationMaxMobsPerChunk=-1 spawnLimitationMaxMobsPerPlayer=40 spawnLimitationMaxMobsPerServer=1024 spawnLimitationMaxMobsPerWorld=300 specialSpawnBonusMaxLoadLevel=medium specialSpawnBonusPerChunk=4 specialSpawnBonusPerPlayer=0 specialSpawnBonusPerServer=32 specialSpawnBonusPerWorld=16 specialSpawnBonusTypes=chunk_generation,event,patrol,reinforcement,structure specialSpawnTypeBonusEnabled=true viewAreaEnabled=true