#Enable JourneyMap terrain sharing. enabled = true #Max shared map chunks applied to JourneyMap per client tick. #Lower values reduce hitching; the rest stay buffered. # Default: 4 # Range: 1 ~ 16 maxAppliesPerTick = 4 #Max incoming map chunks buffered on the client. #If exceeded, farthest chunks from the player are dropped. # Default: 16384 # Range: 256 ~ 65536 maxPendingApplies = 16384