// Specs Codex — school_unlock_costs.json
// XP costs for unlocking spell TIERS (+ button).
// Numbers are levels-worth of XP from level 0 (vanilla curve), NOT "subtract N from your current level".
// Default if a tier is missing: 20 + 10 x tier  (tier 1 = 30, tier 2 = 40, tier 3 = 50, ...)
// Priority: spell_unlock_costs.json (per spell) -> this file (per school) -> default.
// Matching school focus = extra 25% off. Edit on the SERVER, restart, then rejoin.
// Use {} under a school to keep defaults for every tier.
//
// EXAMPLE (commented — copy this shape into the JSON object below):
//   "irons_spellbooks:fire": {
//     "1": 20,
//     "2": 35,
//     "3": 50
//   },
//   "irons_spellbooks:ice": {}
//
{
  "spell_codex_ars_compat:ars": {},
  "irons_spellbooks:blood": {},
  "irons_spellbooks:eldritch": {},
  "irons_spellbooks:ender": {},
  "irons_spellbooks:evocation": {},
  "irons_spellbooks:fire": {},
  "irons_spellbooks:holy": {},
  "aces_spell_utils:hydro": {},
  "irons_spellbooks:ice": {},
  "irons_spellbooks:lightning": {},
  "irons_spellbooks:nature": {},
  "aces_spell_utils:ritual": {},
  "aces_spell_utils:technomancy": {}
}
